(function () {
// 1) Basic bot filter (extend if you like)
function isBot() {
return /(bot|crawl|spider|google|bing|slurp|yandex|facebook|linkedin|pinterest|preview|whatsapp|discord|telegram|headless|puppeteer)/i
.test(navigator.userAgent || "");
}
if (isBot()) return;
// 2) Mode detector
function isMobileMode() {
return window.matchMedia("(max-width: 767px)").matches ||
/Mobi|Android|iPhone|iPad|iPod/i.test(navigator.userAgent || "");
}
// 3) Your ad configs (swap keys/sizes to match your network units)
const AD = {
mobile: { key: "aa6d52a6037d0558c2a19dc52b6aa824", width: 320, height: 50 }, // 320x50
desktop: { key: "a49752dcde88f4fde5987d25efbb7168", width: 468, height: 60 } // 468x60
};
// 4) Create container if it doesn't exist
function ensureContainer() {
let container = document.getElementById("ad-container");
if (!container) {
container = document.createElement("div");
container.id = "ad-container";
container.style.display = "none";
document.body.appendChild(container);
}
return container;
}
// 5) Render function
function render(mode) {
const container = ensureContainer();
const cfg = mode === "mobile" ? AD.mobile : AD.desktop;
// Set global atOptions for ad network
window.atOptions = {
key: cfg.key,
format: "iframe",
height: cfg.height,
width: cfg.width,
params: {}
};
// Clear previous ad/script then inject
container.innerHTML = "";
container.style.display = "block";
const s = document.createElement("script");
s.src = `//selfportraitproved.com/${cfg.key}/invoke.js`;
s.async = true;
container.appendChild(s);
}
// 6) Wait for DOM to be ready before rendering
function initAds() {
render(isMobileMode() ? "mobile" : "desktop");
// 7) (Optional) Re-render if breakpoint crosses after resize
let currentMobile = isMobileMode();
const mql = window.matchMedia("(max-width: 767px)");
if (mql.addEventListener) {
mql.addEventListener("change", (e) => {
const nowMobile = e.matches;
if (nowMobile !== currentMobile) {
currentMobile = nowMobile;
render(currentMobile ? "mobile" : "desktop");
}
});
} else if (mql.addListener) { // older browsers
mql.addListener((e) => {
const nowMobile = e.matches;
if (nowMobile !== currentMobile) {
currentMobile = nowMobile;
render(currentMobile ? "mobile" : "desktop");
}
});
}
}
// 8) Execute when DOM is ready
if (document.readyState === "loading") {
document.addEventListener("DOMContentLoaded", initAds);
} else {
initAds();
}
})();
• | Any round or roundish body or mass; a sphere or globe; as, a ball of twine; a ball of snow. |
• | A spherical body of any substance or size used to play with, as by throwing, knocking, kicking, etc. |
• | A general name for games in which a ball is thrown, kicked, or knocked. See Baseball, and Football. |
• | Any solid spherical, cylindrical, or conical projectile of lead or iron, to be discharged from a firearm; as, a cannon ball; a rifle ball; -- often used collectively; as, powder and ball. Spherical balls for the smaller firearms are commonly called bullets. |
• | A flaming, roundish body shot into the air; a case filled with combustibles intended to burst and give light or set fire, or to produce smoke or stench; as, a fire ball; a stink ball. |
• | A leather-covered cushion, fastened to a handle called a ballstock; -- formerly used by printers for inking the form, but now superseded by the roller. |
• | A roundish protuberant portion of some part of the body; as, the ball of the thumb; the ball of the foot. |
• | A large pill, a form in which medicine is commonly given to horses; a bolus. |
• | The globe or earth. |
• | To gather balls which cling to the feet, as of damp snow or clay; to gather into balls; as, the horse balls; the snow balls. |
• | To heat in a furnace and form into balls for rolling. |
• | To form or wind into a ball; as, to ball cotton. |
• | A social assembly for the purpose of dancing. |